noiseAddNoise() - Media Method
The noiseAddNoise() Method applies random pixels to an image to simulate a noise effect.
Note: This function is “selection aware”—if a selection is made, the system applies the function based on the current selection. For more information about making selections, see selection() - Media Method.
Syntax
image.noiseAddNoise(
[Amount @ <value 1..999>]
[Gaussian @ <true, false>]
[Grayscale @ <true, false>]
);
Parameters
Amount - indicates the intensity of the effect. The default is 32.
Gaussian - toggles the Gaussian distribution effect on or off. The default is false (off).
Grayscale - applies the monochromatic scale to the affected pixels. The default is false (normal color).
Example
var image = new Media();
image.load(name @ "peppers.tga");
image.noiseAddNoise(Amount @ 15, Gaussian @ true, Grayscale @ true);
image.save(type @ "jpeg");
On-Line Documentation